Spells

Spells collected across rule systems. Each entry carries its own mechanical block and license; pick the variant that matches the game you run.

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Name Level School System
Pass without Trace 2 Abjuration 5e
Passwall 5 Transmutation 5e bfrpg
Phantasmal Force 2 bfrpg
Phantasmal Killer 4 Illusion 5e
Phantom Steed 3 Illusion 5e
Planar Ally 6 Conjuration 5e
Planar Binding 5 Abjuration 5e
Plane Shift 7 Conjuration 5e
Plant Growth 3 Transmutation 5e
Poison Spray Cantrip Conjuration 5e
Polymorph 4 Transmutation 5e
Polymorph Other 4 bfrpg
Polymorph Self 4 bfrpg
Power Word Kill 9 Enchantment 5e
Power Word Stun 8 Enchantment 5e
Prayer of Healing 2 Evocation 5e
Prestidigitation Cantrip Transmutation 5e
Prismatic Spray 7 Evocation 5e
Prismatic Wall 9 Abjuration 5e
Private Sanctum 4 Abjuration 5e
Produce Flame Cantrip Conjuration 5e
Programmed Illusion 6 Illusion 5e
Project Image 7 Illusion 5e
Projected Image 6 bfrpg
Protection from Energy 3 Abjuration 5e
Protection from Evil 1 bfrpg
Protection from Evil 10' Radius bfrpg
Protection from Evil and Good 1 Abjuration 5e
Protection from Normal Missiles 3 bfrpg
Protection from Poison 2 Abjuration 5e
Purify Food and Drink 1 Transmutation 5e
Purify Food and Water 1 bfrpg