Spells

Spells collected across rule systems. Each entry carries its own mechanical block and license; pick the variant that matches the game you run.

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Name Level School System
Acid Arrow 2 Evocation 5e
Acid Splash Cantrip Conjuration 5e
Aid 2 Abjuration 5e
Alarm 1 Abjuration 5e
Alter Self 2 Transmutation 5e
Animal Friendship 1 Enchantment 5e
Animal Messenger 2 Enchantment 5e
Animal Shapes 8 Transmutation 5e
Animate Dead 3 Necromancy 5e bfrpg
Animate Objects 5 Transmutation 5e bfrpg
Anti-Magic Shell 6 bfrpg
Antilife Shell 5 Abjuration 5e
Antimagic Field 8 Abjuration 5e
Antipathy/Sympathy 8 Enchantment 5e
Arcane Eye 4 Divination 5e
Arcane Hand 5 Evocation 5e
Arcane Lock 2 Abjuration 5e
Arcane Sword 7 Evocation 5e
Arcanist's Magic Aura 2 Illusion 5e
Astral Projection 9 Necromancy 5e
Augury 2 Divination 5e
Awaken 5 Transmutation 5e
Bane 1 Enchantment 5e
Banishment 4 Abjuration 5e
Barkskin 2 Transmutation 5e
Beacon of Hope 3 Abjuration 5e
Bestow Curse 3 Necromancy 5e
Black Tentacles 4 Conjuration 5e
Blade Barrier 6 Evocation 5e bfrpg
Bless 1 Enchantment 5e bfrpg
Blight 4 Necromancy 5e
Blindness/Deafness 2 Necromancy 5e
Blink 3 Transmutation 5e
Blur 2 Illusion 5e
Branding Smite 2 Evocation 5e
Burning Hands 1 Evocation 5e
Call Lightning 3 Conjuration 5e
Calm Emotions 2 Enchantment 5e
Chain Lightning 6 Evocation 5e
Charm Animal 2 bfrpg
Charm Monster 4 bfrpg
Charm Person 1 Enchantment 5e bfrpg
Chill Touch Cantrip Necromancy 5e
Circle of Death 6 Necromancy 5e
Clairvoyance 3 Divination 5e bfrpg
Clone 8 Necromancy 5e
Cloudkill 5 Conjuration 5e bfrpg
Color Spray 1 Illusion 5e
Command 1 Enchantment 5e
Commune 5 Divination 5e bfrpg