5e
5e Level 1 · Enchantment| Level | 1 |
|---|---|
| School | Enchantment |
| Classes | Bard, Cleric |
| Casting time | 1 action |
| Range | 30 feet |
| Components | V, S, M (A drop of blood) |
| Duration | Concentration, up to 1 minute |
| Saving throw | Charisma |
Up to three creatures of your choice that you can see within range must make charisma saving throws. Whenever a target that fails this saving throw makes an attack roll or a saving throw before the spell ends, the target must roll a d4 and subtract the number rolled from the attack roll or saving throw.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.