← Spells

Blight

5e

5e Level 4 · Necromancy
Level4
SchoolNecromancy
ClassesDruid, Sorcerer, Warlock, Wizard
Casting time1 action
Range30 feet
ComponentsV, S
DurationInstantaneous
Saving throwConstitution

Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a constitution saving throw. The target takes 8d8 necrotic damage on a failed save, or half as much damage on a successful one. The spell has no effect on undead or constructs. If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it. If you target a nonmagical plant that isn't a creature, such as a tree or shrub, it doesn't make a saving throw; it simply withers and dies.

At Higher Levels. When you cast this spell using a spell slot of 5th level of higher, the damage increases by 1d8 for each slot level above 4th.

Source: SRD 5.1. Attribution: System Reference Document 5.1, Wizards of the Coast, CC-BY-4.0. License: CC-BY-4.0.