Spells

Spells collected across rule systems. Each entry carries its own mechanical block and license; pick the variant that matches the game you run.

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Name Level School System
Telekinesis 5 Transmutation 5e bfrpg
Telepathic Bond 5 Divination 5e
Teleport 7 Conjuration 5e bfrpg
Teleportation Circle 5 Conjuration 5e
Thaumaturgy Cantrip Transmutation 5e
Thunderwave 1 Evocation 5e
Time Stop 9 Transmutation 5e
Tiny Hut 3 Evocation 5e
Tongues 3 Divination 5e
Transport via Plants 6 Conjuration 5e
Tree Stride 5 Conjuration 5e
True Polymorph 9 Transmutation 5e
True Resurrection 9 Necromancy 5e
True Seeing 6 Divination 5e bfrpg
True Strike Cantrip Divination 5e