Spells

Spells collected across rule systems. Each entry carries its own mechanical block and license; pick the variant that matches the game you run.

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Name Level School System
Protection from Poison 2 Abjuration 5e
Protection from Normal Missiles 3 bfrpg
Protection from Evil and Good 1 Abjuration 5e
Protection from Evil 10' Radius bfrpg
Protection from Evil 1 bfrpg
Protection from Energy 3 Abjuration 5e
Projected Image 6 bfrpg
Project Image 7 Illusion 5e
Programmed Illusion 6 Illusion 5e
Produce Flame Cantrip Conjuration 5e
Private Sanctum 4 Abjuration 5e
Prismatic Wall 9 Abjuration 5e
Prismatic Spray 7 Evocation 5e
Prestidigitation Cantrip Transmutation 5e
Prayer of Healing 2 Evocation 5e
Power Word Stun 8 Enchantment 5e
Power Word Kill 9 Enchantment 5e
Polymorph Self 4 bfrpg
Polymorph Other 4 bfrpg
Polymorph 4 Transmutation 5e
Poison Spray Cantrip Conjuration 5e
Plant Growth 3 Transmutation 5e
Plane Shift 7 Conjuration 5e
Planar Binding 5 Abjuration 5e
Planar Ally 6 Conjuration 5e
Phantom Steed 3 Illusion 5e
Phantasmal Killer 4 Illusion 5e
Phantasmal Force 2 bfrpg
Passwall 5 Transmutation 5e bfrpg
Pass without Trace 2 Abjuration 5e
Nondetection 3 Abjuration 5e
Neutralize Poison 4 bfrpg
Move Earth 6 Transmutation 5e
Moonbeam 2 Evocation 5e
Modify Memory 5 Enchantment 5e
Misty Step 2 Conjuration 5e
Mislead 5 Illusion 5e
Mirror Image 2 Illusion 5e bfrpg
Mirage Arcane 7 Illusion 5e
Minor Illusion Cantrip Illusion 5e
Mind Blank 8 Abjuration 5e
Meteor Swarm 9 Evocation 5e
Message Cantrip Transmutation 5e
Mending Cantrip Transmutation 5e
Meld into Stone 3 Transmutation 5e
Maze 8 Conjuration 5e
Massmorph 4 bfrpg
Mass Suggestion 6 Enchantment 5e
Mass Healing Word 3 Evocation 5e
Mass Heal 9 Conjuration 5e