← Spells

Detect Magic

5e

5e Level 1 · Divination
Level1
SchoolDivination
ClassesBard, Cleric, Druid, Ranger, Sorcerer, Wizard
Casting time1 action
RangeSelf
ComponentsV, S
DurationConcentration, up to 10 minutes
RitualYes

For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any. The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.

Source: SRD 5.1. Attribution: System Reference Document 5.1, Wizards of the Coast, CC-BY-4.0. License: CC-BY-4.0.

bfrpg

bfrpg Level 1
Level1
ClassesCleric 1, Magic-User 1
Range60'
Duration2 turns

The caster of this spell is able to detect enchanted or enspelled objects or creatures within the given range by sight, seeing them surrounded by a pale glowing light. Only the caster sees the glow. Invisible creatures or objects are not detected by this spell, but the emanations of the invisibility magic will be seen as an amorphous glowing fog, possibly allowing the caster (only) to attack the invisible creature at an attack penalty of only -2.

Source: Basic Fantasy RPG. Attribution: Basic Fantasy Role-Playing Game, Chris Gonnerman / Basic Fantasy Project, CC-BY-SA-4.0. License: CC-BY-SA-4.0.