5e
5e Level 3 · Transmutation| Level | 3 |
|---|---|
| School | Transmutation |
| Classes | Sorcerer, Warlock, Wizard |
| Casting time | 1 action |
| Range | Touch |
| Components | V, S, M (A wing feather from any bird) |
| Duration | Concentration, up to 10 minutes |
You touch a willing creature. The target gains a flying speed of 60 feet for the duration. When the spell ends, the target falls if it is still aloft, unless it can stop the fall.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd.
bfrpg
bfrpg Level 3| Level | 3 |
|---|---|
| Classes | Magic User 3 |
| Range | touch |
| Duration | 1 turn/level |
The subject of this spell can fly at a speed equal to his or her normal ground movement rate (as adjusted by encumbrance). The subject can ascend at half speed and descend at double speed, with the same maneuverability as the subject has when moving on the ground. Flying under the effect of this spell requires only as much concentration as walking, so the subject can attack or cast spells normally. The subject of a fly spell can neither charge nor run, nor carry aloft more weight than his or her maximum load.
Should the spell duration expire while the subject is still aloft, the magic fails slowly. The subject floats downward 120' per round for 1d10 rounds. If the subject reaches the ground in that amount of time, he or she lands safely. If not, the subject falls the rest of the distance, taking normal falling damage. Since dispelling a spell effectively ends it, the subject also descends in this way if the fly spell is dispelled.