← Spells

Magic Weapon

5e

5e Level 2 · Transmutation
Level2
SchoolTransmutation
ClassesCleric, Wizard
Casting timebonus-action
RangeTouch
ComponentsV, S
DurationConcentration, up to 1 hour

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.

Source: SRD 5.1. Attribution: System Reference Document 5.1, Wizards of the Coast, CC-BY-4.0. License: CC-BY-4.0.