5e
5e Level 2 · Necromancy| Level | 2 |
|---|---|
| School | Necromancy |
| Classes | Warlock, Wizard |
| Casting time | 1 action |
| Range | 60 feet |
| Components | V, S |
| Duration | Concentration, up to 1 minute |
| Saving throw | Strength |
A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends. At the end of each of the target's turns, it can make a constitution saving throw against the spell. On a success, the spell ends.