← Spells

Regenerate

5e

5e Level 7 · Transmutation
Level7
SchoolTransmutation
ClassesBard, Cleric, Druid
Casting time1minute
RangeTouch
ComponentsV, S, M (A prayer wheel and holy water)
Duration1 hour

You touch a creature and stimulate its natural healing ability. The target regains 4d8 + 15 hit points. For the duration of the spell, the target regains 1 hit point at the start of each of its turns (10 hit points each minute). The target's severed body members (fingers, legs, tails, and so on), if any, are restored after 2 minutes. If you have the severed part and hold it to the stump, the spell instantaneously causes the limb to knit to the stump.

Source: SRD 5.1. Attribution: System Reference Document 5.1, Wizards of the Coast, CC-BY-4.0. License: CC-BY-4.0.

bfrpg

bfrpg Level 6
Level6
ClassesCleric 6
Rangetouch
Durationpermanent

This spell causes the subject’s severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads of multiheaded creatures), broken bones, and ruined organs to grow back. After the spell is cast, the physical regeneration is complete in 1 round if the severed members are present and touching the creature. Otherwise, a full turn is required for the regeneration to complete.

This spell also heals 3d8 points of damage. Regenerate has no effect on nonliving creatures or constructs (including undead).

Source: Basic Fantasy RPG. Attribution: Basic Fantasy Role-Playing Game, Chris Gonnerman / Basic Fantasy Project, CC-BY-SA-4.0. License: CC-BY-SA-4.0.