5e
5e Level 6 · Conjuration| Level | 6 |
|---|---|
| School | Conjuration |
| Classes | Cleric |
| Casting time | 1 action |
| Range | 5 feet |
| Components | V |
| Duration | Instantaneous |
You and up to five willing creatures within 5 feet of you instantly teleport to a previously designated sanctuary. You and any creatures that teleport with you appear in the nearest unoccupied space to the spot you designated when you prepared your sanctuary (see below). If you cast this spell without first preparing a sanctuary, the spell has no effect. You must designate a sanctuary by casting this spell within a location, such as a temple, dedicated to or strongly linked to your deity. If you attempt to cast the spell in this manner in an area that isn't dedicated to your deity, the spell has no effect.
bfrpg
bfrpg Level 6| Level | 6 |
|---|---|
| Classes | Cleric 6 |
| Range | self (special) |
| Duration | instantaneous |
Word of recall teleports the caster instantly back to his or her sanctuary when a single word is uttered. The caster must designate the sanctuary when he or she prepares the spell, and it must be a very familiar place. The actual point of arrival is a designated area no larger than 10 feet by 10 feet. The caster can be transported any distance within a plane but cannot travel between planes. The caster can bring along objects or creatures, not to exceed 300 pounds plus 100 pounds per level above 10th. The caster must be in contact with all objects and/or creatures to be transported (although creatures to be transported may be in contact with one another, with at least one of those creatures in contact with the caster).
An unwilling creature can’t be teleported by word of recall. Likewise, a creature’s save vs. Spells prevents items in its possession from being teleported.