Spells

Spells collected across rule systems. Each entry carries its own mechanical block and license; pick the variant that matches the game you run.

Reset
Name Level School System
Cure Wounds 1 Evocation 5e
Cure Serious Wounds 4 bfrpg
Cure Light Wounds 1 bfrpg
Cure Disease 3 bfrpg
Cure Blindness 3 bfrpg
Creation 5 Illusion 5e
Create or Destroy Water 1 Transmutation 5e
Create Water 4 bfrpg
Create Undead 6 Necromancy 5e
Create Food and Water 3 Conjuration 5e
Create Food 5 bfrpg
Counterspell 3 Abjuration 5e
Control Weather 8 Transmutation 5e
Control Water 4 Transmutation 5e
Continual Light bfrpg
Continual Flame 2 Evocation 5e
Contingency 6 Evocation 5e
Contagion 5 Necromancy 5e
Contact Other Plane 5 Divination 5e
Conjure Woodland Beings 4 Conjuration 5e
Conjure Minor Elementals 4 Conjuration 5e
Conjure Fey 6 Conjuration 5e
Conjure Elemental 5 Conjuration 5e bfrpg
Conjure Celestial 7 Conjuration 5e
Conjure Animals 3 Conjuration 5e
Confusion 4 Enchantment 5e bfrpg
Cone of Cold 5 Evocation 5e
Compulsion 4 Enchantment 5e
Comprehend Languages 1 Divination 5e
Commune with Nature 5 Divination 5e
Commune 5 Divination 5e bfrpg
Command 1 Enchantment 5e
Color Spray 1 Illusion 5e
Cloudkill 5 Conjuration 5e bfrpg
Clone 8 Necromancy 5e
Clairvoyance 3 Divination 5e bfrpg
Circle of Death 6 Necromancy 5e
Chill Touch Cantrip Necromancy 5e
Charm Person 1 Enchantment 5e bfrpg
Charm Monster 4 bfrpg
Charm Animal 2 bfrpg
Chain Lightning 6 Evocation 5e
Calm Emotions 2 Enchantment 5e
Call Lightning 3 Conjuration 5e