Spells
Spells collected across rule systems. Each entry carries its own mechanical block and license; pick the variant that matches the game you run.
| Name | Level | School | System |
|---|---|---|---|
| Cure Wounds | 1 | Evocation | 5e |
| Cure Serious Wounds | 4 | bfrpg | |
| Cure Light Wounds | 1 | bfrpg | |
| Cure Disease | 3 | bfrpg | |
| Cure Blindness | 3 | bfrpg | |
| Creation | 5 | Illusion | 5e |
| Create or Destroy Water | 1 | Transmutation | 5e |
| Create Water | 4 | bfrpg | |
| Create Undead | 6 | Necromancy | 5e |
| Create Food and Water | 3 | Conjuration | 5e |
| Create Food | 5 | bfrpg | |
| Counterspell | 3 | Abjuration | 5e |
| Control Weather | 8 | Transmutation | 5e |
| Control Water | 4 | Transmutation | 5e |
| Continual Light | bfrpg | ||
| Continual Flame | 2 | Evocation | 5e |
| Contingency | 6 | Evocation | 5e |
| Contagion | 5 | Necromancy | 5e |
| Contact Other Plane | 5 | Divination | 5e |
| Conjure Woodland Beings | 4 | Conjuration | 5e |
| Conjure Minor Elementals | 4 | Conjuration | 5e |
| Conjure Fey | 6 | Conjuration | 5e |
| Conjure Elemental | 5 | Conjuration | 5e bfrpg |
| Conjure Celestial | 7 | Conjuration | 5e |
| Conjure Animals | 3 | Conjuration | 5e |
| Confusion | 4 | Enchantment | 5e bfrpg |
| Cone of Cold | 5 | Evocation | 5e |
| Compulsion | 4 | Enchantment | 5e |
| Comprehend Languages | 1 | Divination | 5e |
| Commune with Nature | 5 | Divination | 5e |
| Commune | 5 | Divination | 5e bfrpg |
| Command | 1 | Enchantment | 5e |
| Color Spray | 1 | Illusion | 5e |
| Cloudkill | 5 | Conjuration | 5e bfrpg |
| Clone | 8 | Necromancy | 5e |
| Clairvoyance | 3 | Divination | 5e bfrpg |
| Circle of Death | 6 | Necromancy | 5e |
| Chill Touch | Cantrip | Necromancy | 5e |
| Charm Person | 1 | Enchantment | 5e bfrpg |
| Charm Monster | 4 | bfrpg | |
| Charm Animal | 2 | bfrpg | |
| Chain Lightning | 6 | Evocation | 5e |
| Calm Emotions | 2 | Enchantment | 5e |
| Call Lightning | 3 | Conjuration | 5e |