Spells

Spells collected across rule systems. Each entry carries its own mechanical block and license; pick the variant that matches the game you run.

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Name Level School System
Power Word Kill 9 Enchantment 5e
Power Word Stun 8 Enchantment 5e
Prayer of Healing 2 Evocation 5e
Prestidigitation Cantrip Transmutation 5e
Prismatic Spray 7 Evocation 5e
Prismatic Wall 9 Abjuration 5e
Private Sanctum 4 Abjuration 5e
Produce Flame Cantrip Conjuration 5e
Programmed Illusion 6 Illusion 5e
Project Image 7 Illusion 5e
Projected Image 6 bfrpg
Protection from Energy 3 Abjuration 5e
Protection from Evil 1 bfrpg
Protection from Evil 10' Radius bfrpg
Protection from Evil and Good 1 Abjuration 5e
Protection from Normal Missiles 3 bfrpg
Protection from Poison 2 Abjuration 5e
Purify Food and Drink 1 Transmutation 5e
Purify Food and Water 1 bfrpg
Quest 5 bfrpg
Raise Dead 5 Necromancy 5e bfrpg
Ray of Enfeeblement 2 Necromancy 5e
Ray of Frost Cantrip Evocation 5e
Read Languages 1 bfrpg
Read Magic 1 bfrpg
Regenerate 7 Transmutation 5e bfrpg
Reincarnate 5 Transmutation 5e bfrpg
Remove Curse 3 Abjuration 5e bfrpg
Remove Fear 1 bfrpg
Resilient Sphere 4 Evocation 5e
Resist Cold 1 bfrpg
Resist Fire 2 bfrpg
Resistance Cantrip Abjuration 5e
Restoration 6 bfrpg
Resurrection 7 Necromancy 5e
Reverse Gravity 7 Transmutation 5e
Revivify 3 Conjuration 5e
Rope Trick 2 Transmutation 5e
Sacred Flame Cantrip Evocation 5e
Sanctuary 1 Abjuration 5e
Scorching Ray 2 Evocation 5e
Scrying 5 Divination 5e
Secret Chest 4 Conjuration 5e
See Invisibility 2 Divination 5e
Seeming 5 Illusion 5e
Sending 3 Evocation 5e
Sequester 7 Transmutation 5e
Shapechange 9 Transmutation 5e
Shatter 2 Evocation 5e
Shield 1 Abjuration 5e bfrpg