Spells

Spells collected across rule systems. Each entry carries its own mechanical block and license; pick the variant that matches the game you run.

Reset
Name Level School System
Hallow 5 Evocation 5e
Gust of Wind 2 Evocation 5e
Guiding Bolt 1 Evocation 5e
Guidance Cantrip Divination 5e
Guards and Wards 6 Abjuration 5e
Guardian of Faith 4 Conjuration 5e
Growth of Plants 4 bfrpg
Growth of Animals 3 bfrpg
Greater Restoration 5 Abjuration 5e
Greater Invisibility 4 Illusion 5e
Grease 1 Conjuration 5e
Goodberry 1 Transmutation 5e
Glyph of Warding 3 Abjuration 5e
Globe of Invulnerability 6 Abjuration 5e
Glibness 8 Transmutation 5e
Giant Insect 4 Transmutation 5e
Gentle Repose 2 Necromancy 5e
Geas 5 Enchantment 5e bfrpg
Gate 9 Conjuration 5e
Gaseous Form 3 Transmutation 5e
Freezing Sphere 6 Evocation 5e
Freedom of Movement 4 Abjuration 5e
Foresight 9 Divination 5e
Forcecage 7 Evocation 5e
Forbiddance 6 Abjuration 5e
Fog Cloud 1 Conjuration 5e
Fly 3 Transmutation 5e bfrpg
Floating Disk 1 Conjuration 5e
Floating Disc 1 bfrpg
Flesh to Stone 6 Transmutation 5e bfrpg
Flaming Sphere 2 Conjuration 5e
Flame Strike 5 Evocation 5e
Flame Blade 2 Evocation 5e
Fireball 3 Evocation 5e bfrpg
Fire Storm 7 Evocation 5e
Fire Shield 4 Evocation 5e
Fire Bolt Cantrip Evocation 5e
Finger of Death 7 Necromancy 5e
Find the Path 6 Divination 5e bfrpg
Find Traps 2 Divination 5e bfrpg
Find Steed 2 Conjuration 5e
Find Familiar 1 Conjuration 5e
Feeblemind 8 Enchantment 5e bfrpg
Feather Fall 1 Transmutation 5e
Fear 3 Illusion 5e
False Life 1 Necromancy 5e
Faithful Hound 4 Conjuration 5e
Faerie Fire 1 Evocation 5e
Fabricate 4 Transmutation 5e
Eyebite 6 Necromancy 5e